Oh joy! We are making games!

Streets of Rage 4

from April 30, 2020 on Switch, PS4, Xbox One, PC

Links: homepage / assets & presskit




Wonder Boy: The Dragon's Trap

from April 18, 2017 on Switch, PS4, Xbox One, PC, Mobile

homepage / assets & presskit


“Wonder Boy: The Dragon's Trap shines as one of the best retro remakes yet.” -Gamespot

“A remake handled with the care and attention of true fans” -NintendoLife

“Everything is beautifully, fluidly animated, yet manages to be absolutely faithful to the source material.” -Destructoid

“Wonder Boy: The Dragon's Trap is a must-own for fans of the series and old-school gamers in general.” -Eurogamer

“Wonder Boy: The Dragon's Trap Is Everything a Remake Should Be.” -Waypoint / Vice





Where?

Paris, France

You can also find us on Twitter and Facebook to find the latest news.

How?

With our fingers, coated in love.

Who?

Lizardcube was founded by:

Omar Cornut / Technical Director (creator of "dear imgui", "Wonder Boy: The Dragon's Trap", past lives at Media Molecule "Tearaway" "Dreams", Q-Games "Pixeljunk Shooter" series, "Soul Bubbles", bits of "WiLD", games adding up to 10 BAFTA nominations (3 wins), creator of "meka", "smspower!", etc.) http://www.miracleworld.net

Ben Fiquet / Comic & Animation Artist (art direction and animation on "Streets of Rage 4", "Wonder Boy: The Dragon's Trap", past lives on "Soul Bubbles", "Powa", "Les Chevaliers de la Chouette", working with Dreamworks, Zodiac Kids etc.) http://www.benfiquet.com

Joining us for Wonder Boy: The Dragon's Trap:
- Michael Geyre (music), along with a bunch of talented instrumentists. [web, youtube]
- Romain Gauthier (sound design) ("Super Lucky's Tale", "Squids", "Edge" and five millions other games) [homepage]
- Sebastien Ronsse (coder) [homepage ]

Joining us for Streets of Rage 4:
- Julian Nguyen You (background artist) [homepage]
- the team at Guard Crush Games (programming, gameplay) [homepage]
- the team at Dotemu (gameplay, publishing) [homepage]




Ben

Art, Animation
(Streets of Rage 4, Wonder Boy: The Dragon's Trap)
http://www.benfiquet.com / @benfiquet



Omar

Technology, Design
(Wonder Boy: The Dragon's Trap, Dear ImGui)
http://www.miracleworld.net / @ocornut

Contact

As it turns out, games are mostly made by people!

*Edit* We have been receiving too many e-mails! While we appreciate and love reading your feedback, please be mindful that answering e-mails or applications have been quite overwhelming for us. We try our best but please expect that we may not be able to answer.


For work enquiry,
 Jobs at Lizardcube dot com
(2020 Update: We are unfortunately not hiring for any position at the moment)
(2020 Update: We are unfortunately not accepting interns at the moment)


For general inquiry, feedback, interviews, you can reach us at:
 Hello at Lizardcube dot com
Please do not contact us about review codes or jobs inquiries at this address.
Thank you!


Regarding the launch of Streets of Rage 4, for press inquiries, content creators, key requests:
Please do not e-mail us directly. We don't have enough staff to answers e-mails, our publisher Dotemu are helping us handling those requests.
Press see the Streets of Rage 4 Presskit (all e-mail links are at the bottom). Please provide clear and verifiable links to your website, blog, channel, twitter.


Also find us on Twitter and Facebook, did we mention it?